![]() It's an unfinished mod that i wanted to implement as an extra. Youll team up a variety of new characters and a few familiar ones that will assist you along the way. Each time you beat the game doing this you will be awarded with 1 different weapon combination Mercenaries Extreme battle : Resident Evil 3: Nemesis has players assuming the role of Jill Valentine. When you play again load the new game ( load / save screen ) to start a new game ![]() Complete the game to get the first weapon combination The only thing you have to do to get the 3 combinations is : Wich give you access to 3 weapons with special features never seen before You don't wear the backpack ( wich means you have less space in your inventory ) Extra feature :Įach time you finish the game you will be awarded with 1 special combination New HUD and changed font of the inventory menu Reduced the limit to carry on shells, bullets and greanades Effects of some weapons has been changed Damage for some weapons has been reduced Jill will have to find a way to get rid of that creature as she makes her way through a city where only theĮntrails and the smell of decomposing corpse have their place. Our collection includes the best PSX ROM games as: Resident Evil 3. Something it's chasing jill, and after the first dialogue an explosion occurs in your apartment (different from the original) and will lead you to Raccon streets where you will meet for first time the creature that has been chasing you. Sony PlayStation (PSX) ROMs / ISOs USA, Spyro the Dragon 3 - Year of the Dragon U. The game starts kinda like RE3 remake, a black screen and a dialogue between Jill and Brad. ![]() This will generally only work for non dynamic memory, however you can still manually find arrays of dynamic memory and modify them to make a call to the new empty space and do all kinds of cool stuff.Ĥ:To apply the patch run the RE3 Modders Edition v1.0.exe in the same folder where “Resident Evil 3 - Nemesis (USA).bin” is located.Resident Evil 3 : The only one it's a free Playstation 1 mod. On the PSX ram the location would be from 800E3800 till 800FFFFF ending right before the stack.ģ:To easily find assembly code locations that are within the range of the EXE you can take the PSX ram address of your assembly code and sub 8000F800 from it to find it on the EXE. From 000D4000 till 000F07FF free space is added, giving about 116735 bytes of extra space for people to do custom code. Make sure to not exceed normal file limits (This is something to address in the near future for a V1.1)Ģ:The EXE (SLUS_009.23) has been expanded by adjusting the header and padding most of it with 00’s besides some info text. ![]() There might be more benefits from this disabled checksum that have yet to be discovered. Resident Evil 3 - PS1 Modders Edition v1.0ġ:This mod disables a checksum on the PS1 version of RE3 that would previously prohibit people from modifying the disc with custom textures. ![]()
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